Tethering the Wii

The Wii game console is a perfect example of what the book describes as tethered technology. In designing the architecture of the Wii, Nintendo did not want users to use the Wii for purposes other than playing Wii games. It took a step even further, creating different regional and country codes and segmenting the market so that some games could not be shared. This, however, did not deter creative hackers who constantly found ways to get around the closed engineering. The hackers discovered bug
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